Cloud aparece por primera vez en la serie Super Smash Bros. y, a su vez, establece la primera relación entre Square Enix y esta. Performs an inward slash while climbing up. Super Smash Bros. - Cloud Storms into Battle! Su aspecto está basado en el spin-off de lucha para la PlayStation Portable Dissidia Final Fantasy, el cual, a su vez, está basado en su aparición en su juego de origen, Final Fantasy VII.1 Si bien ambos diseños son prácticamente idénticos, hay algunos detalles que los diferencian. Thus, Cloud is fairly easy to combo, and is just as easily forced on the defensive if his attacks are improperly spaced. Cloud also has difficulty approaching from the ground, due to his unsafe ground attacks, and Blade Beam, his only projectile, is slow and punishable when not under the effects of Limit; additionally, his grab is one of the shortest of the cast, and his throws generally have low damage output and very little combo potential. Despite his strengths, Cloud has his fair share of flaws. Varios de los ataques y características de Cloud están basados en su aparición en la subserie de, Su ataque aéreo hacia adelante está basado en un ataque de Bravura en estado de personaje lanzado. A prime example of this trait is Cloud's aerial attacks: his neutral aerial covers a very wide area, making it a go-to option for spacing or air-to-ground transition movement. So Tasnut is a guy who made hints towards Cloud being announced in Smash 4 using Star wars references, so he does have his … Guy who leaked Cloud didn't leak Cloud but claims he totally could have if he wanted to says there is a real image leak out there he wants to have more impossible to disprove statements he can point back to some day. Even though Cloud has many playstyles applicable to him, the combination of all of the traits above make him a fundamentals-oriented character most of the time. Cloud's grab range is abysmally short, having the third shortest overall in the game. His KO ability is weaker if Limit Break is not fully charged, as many of his strongest attacks are risky to use due to their punishability if missed. His down tilt is a low-profile slide and can be a great tool to put the opponent at a disadvantage. En el aire es un personaje levemente más lento, pero su alcance es mayor, y abarca un área también superior. (, Coloca la espada frente a él verticalmente en pose de batalla. Cloud is a middleweight swordfighter with surprisingly quick mobility overall. His weaknesses, however, are still offset by his amazing strengths in his great range, quick frame data in proportion to his range, high damage output and power, and amazing mobility (especially under Limit Break status), with most smashers agreeing he has few losing matchups (the most prominent one being Sheik). An overhead arcing slash. Something to note - you can actually use his neutral B in a similar manner to Mario's cape for recovery. He has an alternate costume based on his appearance in Final Fantasy VII: Advent Children, known as "Cloudy Wolf" in Dissidia Final Fantasy, which replaces the Buster Sword with the Fusion Sword. This makes him the fifth third-party character to appear in SSB4, and the first representative of Square Enix. There may be some human errors because of this. In all regions, Cloud is voiced by Takahiro Sakurai, his official Japanese voice actor from Kingdom Hearts onward. What started out as a celebration of Nintendo characters has only expanded through later releases to include characters from dozens of other developers and franchises. Also hinted in the video are Chocobo costumes for the Miis. En lo que respecta a sus ataques especiales, Cloud utiliza varios de sus ataques Límite procedentes de su juego de origen. Cloud is ranked 2nd out of 55 on the tier list, placing him in the S tier and making him the second highest ranked newcomer, DLC and third party character (behind Bayonetta). Su aspecto está basado en el spin-off de lucha para la PlayStation Portable Dissidia Final Fantasy, el cual, a su vez, está basado en su aparición en su juego de origen, Final Fantasy VII. The community has received critical attention to his play style along with extreme advantages which allowed Cloud to consistently win throughout doubles. Thus, Cloud's doubles representation is much stronger in comparison to his singles results, with smashers like MVD and Nairo using him to great success. Additionally, both fail to KO before 300%, unless the opponent is light and Cloud is at the edge upon performing them. [Smash 4 Mod] Cloud - English Voice (Final Version) - YouTube Any number following the Smasher name indicates placement on the PGR 100, which recognizes the official top 100 players in Super Smash Bros. 4 of all time. In addition, all of Cloud's special attacks are given a single-use power boost, with all of them dealing more damage and high knockback to the point of KOing reliably around 90%-120%. His up tilt is a reliable combo starter until high percentages, chaining into itself at low percentages, and comboing into up smash or his neutral, back and up aerials. Finalmente, su ataque especial hacia abajo, Cargalímites, permite aumentar su medidor de Límite más rápido. Starting with Snake and Sonic, one of the most surprising new characters that first arrived as DLC for Super Smash Bros. 4 was Cloud Strife, the iconic hero of Final Fantasy 7. His up and down throws both have misleading power, failing to KO until well beyond 200%. de, En el tráiler de presentación de Cloud hay un gran número de referencias a la historia de, Al principio del tráiler, cuando aparece un fondo negro y estrellas girando mientras suena la canción ", Cuando se muestra a Cloud y la cámara muestra una animación deslizante, para después aparecer enfrente de, La escena en la que Cloud está tumbado en el suelo con, La escena en la que Cloud roba la moto de, La escena en la que Cloud realiza una burla frente al, La escena en la que se muestra a Cloud usando su Smash Final contra, La última escena, en la que se muestra a Cloud junto a varios. Ultimate, first playable in Super Smash Bros. for Nintendo 3DS and Wii U as a downloadable fighter. Much like Mario, Cloud has a relatively low learning curve and skill floor that makes him an effective choice for beginners and inexperienced players, though due to the benefits that his most difficult techniques can offer when they are mastered, he continues to be one of the most viable characters in high-level play. Cloud can stall his descent with Blade Beam and Cross Slash, although they only do so after one use. Omnilátigo es similar a su descarga EX y, de forma menos notoria, a uno de sus ataques Bravura a PV: Omnilátigo v.5. Climhazzard is also a terrible recovery move for many reasons: it grants below-average vertical distance, little horizontal momentum, its ascending hit is completely incapable of edge sweetspotting, and its descending hit cannot edge sweetspot until it covers some prior distance. 8% (grounded clean), 6% (grounded late), 6.4% (aerial clean), 4.8% (aerial late), 6% (Limit Break hit 1), 2% (Limit Break hits 2-6), 3% (Limit Break hit 7), Swings the Buster Sword upward and in front of himself in order to launch a green, crescent-shaped energy beam as a. También es parecido al segundo movimiento del ataque PV "Bravura", basado a su vez en el primer límite de Cloud en. This is most likely because his original English voice actor, Steve Burton (who voiced Cloud in English from Kingdom Hearts to Dissidia Final Fantasy NT) is a union-based voice actor. According to series director Masahiro Sakurai, Final Fantasy characters were heavily requested by fans to appear in the Super Smash Bros. series, with Cloud Strife receiving the most support out of all of them. With all these benefits underneath the Limit Break status, players must be wary of this, as one small slip-up from the opponent can give Cloud the perfect opportunity to strike and turn the tide of battle instantaneously, making Cloud's Limit Break a mechanic that should not be taken lightly when in the hands of a competent player. (, Pone su espada frente a él horizontalmente y coloca su mano libre cerca de su filo. It is Cloud's primary recovery move, though it is notable for being very ineffective due to multiple traits: it grants mediocre distance with low vertical height and almost no horizontal momentum, and Cloud cannot tech any single-hit move if he is hit at the apex of Climhazzard's first hit, unless it is a, Holds out the Buster Sword and remains still. Tirador Mii) - Lucina - Mega Man - Pac-Man - Palutena - Pit Sombrío - Ryu - Shulk In the Nintendo direct itself it was announced a special Smash broadcast would be taking place some time in Decemember 2015. Cloud's primary flaw is his poor recovery. A one-handed body slam. Both games feature identical character rosters. Limit Charge is also converted to Finishing Touch, a spinning slash with such tremendous knockback that can KO most characters around 60%-70%. His up smash, in particular, covers a very large arc, has decent speed, and high knockback despite its surprisingly low damage, making it his best and least risky KOing option out of his standard moveset. He was officially announced during the November 12th, 2015 Nintendo Direct, and released as the fifth downloadable character on December 15th, 2015. Despite his aerial mobility and jump height is arguably better than most sword-wielding characters, his diagonal speed remains slow when compared to them, making him prone to edgeguarding and gimping, and making it mandatory to stay a safe distance within reaching the edge. Su Smash Final, Omnilátigo, consiste en avanzar hacia adelante y, si atrapa a un oponente, alzarlo y arremeterle una serie de golpes, concluyendo con una gran explosión que daña a todos los rivales cercanos, pudiendo noquear fácilmente si se encuentra sobre una plataforma elevada durante su realización. His grounded moveset is not quite as overwhelming. Una variante de este traje, consistente en la misma ropa pero con la manga arrancada mostrando un lazo atado al brazo (que utiliza en las escenas finales de la misma película) también está presente. Corte cruzado es uno de sus ataques PV, aunque lo ejecuta de forma más lenta y avanzando hacia el oponente. Este ataque limita la recuperación de Cloud a únicamente el aspecto vertical, mientras que la recuperación diagonal u horizontal son prácticamente inexistentes, hindiendo en sus capacidades de recuperación. Cloud on Midgar, with Bahamut ZERO in the background. With the exception of Finishing Touch, all Limit Break specials are also granted brief intangibility upon start-up, as well as additional properties: Blade Beam is faster, stronger, and has transcendent priority; Cross Slash requires no additional button inputs and strikes five times immediately, has very low ending lag in relation to its immense power, and stalls him completely in the air; and Climhazzard grants more vertical distance and much more horizontal momentum, as well as having the ability to edge sweetspot at any time. Thrusts the sharp edge of the Buster Sword forward while holding it diagonally. Using the Limit Break-boosted Cross Slash on Ganondorf. Cloud leans down, then pushes the Buster Sword directly above him. As a result, his Limit Break status only marginally benefits his aerial mobility, but it can nevertheless help him move along the ground better. After the series of slashes, Cloud charges up a final slash, in which he descends and slashes the opponent downward to the stage and results in a huge explosion that launches the opponent. El arma que porta con esta apariencia es la Espada Mortal, el arma característica del personaje en la serie de Final Fantasy. Elementos de escenario: Bahamut CERO - Ifrit - Leviatán - Ramuh - OdínEscenarios A moderately strong aerial, it can reliably KO middleweights at around 135% from Battlefield's top platform. Cloud's poster used on the official website. Using Cross Slash on Luigi in Super Smash Bros. for Nintendo 3DS. Finally, Cloud's height and above-average weight and falling speed make him somewhat susceptible to combos. Has, 13% (clean aerial sourspot, grounded opponent), 15% (aerial sweetspot), 8% (late). Cloud alongside Ness and Wii Fit Trainer on Wuhu Island's boat. Dibujada por Tetsuya Nomura (SQUARE ENIX). His forward and back throws' decent speed are significantly offset by the problematic combination of their virtual lack of combo potential and low knockback scaling. Finally, Cloud lacks custom moves like his fellow DLC characters, and while this does not seem to be a problem considering his Limit Break-boosted specials, the lack of variety for the normal special moves does hinder his matchups against more optimized custom characters. The speed and utility of his aerial attacks make him dangerous in the air, and his attacks flow together well, letting him combo with ease. (, Agarre corriendo: inclina su cuerpo y agarra al rival con su mano izquierda. Since his release, Cloud was believed to be a high-tier character, thanks to his incredible combination of range, mobility, power, and Limit Break mechanic; the latter in particular was highly valued for its ability to not only grant his special moves KO potential disproportionate for and beyond his weight class but also make them fast and safe, especially Cross Slash. Además, si el oponente se protege correctamente justo antes del ataque deja a Cloud muy expuesto a un contrataque. Smash 4 Rivals of Aether Melee Glossary Cloud's Frame Data [1.1.6] Statistic Value/Rank … It is his slowest aerial to start, hitting on frame 18, but a sweetspot on the middle of the blade as it comes down powerfully, Turns around to perform an outward slash. These factors make Cloud's recovery somewhat comparable to that of Little Mac, Ganondorf and Dr. Mario, in the sense that it is one of the riskiest and most ineffective without use of his wall jump or Limit Break Climhazzard (which loses the active hitbox near the end of his ascent, making it less safe than the regular Climhazzard in some situations). Cloud fue anunciado en el Nintendo Direct del 12 de noviembre de 2015, y fue lanzado el 15 de diciembre del mismo año, junto con su escenario, Midgar. Two Clouds, with one using Cross Slash and the other using the Limit Break-boosted Cross Slash. A diferencia de otros temas de victoria, este se reproduce continuamente, haciendo de Cloud el único personaje cuyo tema de victoria sustituye a la canción de la pantalla de resultados. His down aerial is not only a very strong meteor smash when sweetspotted, but also possesses one of the most active late hitboxes in the game, which grants it good anti-juggling potential and allows him to follow up into another move if it connects while he is falling. This is a reference to his final battle against Sephiroth in, His on-screen appearance, which has him landing and then catching the Buster Sword, is a reference to the end of his battle against Sephiroth in, Cloud is the second DLC character from a newly added, He is also one of said characters to come from a newly represented company, being, These same character's voice clips are in much lower quality than the rest of the cast in, Cloud is the only DLC character with an alternate outfit to not have a trophy with the pose made with the alternate artwork in both versions of, He is also the only DLC character who is able to pseudo-. Cloud (クラウド, Kuraudo) is a downloadable newcomer in Super Smash Bros. for Nintendo 3DS and Wii U representing the Final Fantasy universe, being the sixth third-party character. As a result of this spike in popularity and success, Cloud was ranked 2nd on the second tier list, placing him in the S tier; his tier rise was tied with Palutena's for the fifth highest between the first and second tier lists. It goes on the 6th It has quick start-up, but moderate ending lag. Posee además dos veloces Smash meteóricos: su ataque aéreo hacia adelante y su ataque aéreo hacia abajo, los cuales le permiten proteger bien el escenario cuando los oponentes intentan regresar a él. Using his forward tilt alongside Villager's axe on Villager's tree. The first hit launches opponents into the second, though it is possible to. En el art oficial de su traje alternativo, al igual que en el trofeo "Alt." If the special button is pressed again, it is followed with a descending reverse gripped slash. Due to this, a few top smashers such as Mr.R and MkLeo claimed that Cloud is overrated and that he should be ranked slightly lower while other smashers claim that his polarizing strengths are too strong for him to be ranked any lower. These traits make it a phenomenal anti-air … However, many smashers have questioned Cloud's tier placement as his results, despite being very impressive, have never been as impressive compared to other characters as a solo main as other characters such as Diddy Kong, Sheik, Zero Suit Samus, Fox, and Rosalina have won majors in the past without the use of a secondary while Cloud has failed to do so. He has above average falling speed and high gravity, however, preventing him from staying in the air for long despite his good aerial maneuverability. It launches opponents behind him with low base knockback; it is Cloud's only combo throw, though it is a lackluster one. Cloud alongside Wii Fit Trainer and Lucario around the Summon Materia. His own nerfs did not seriously hinder him, and he remained a fundamentally strong character choice for both newer and professional players, the latter of which saw MkLeo formally picking him up. Due to several controversies regarding doubles in tournament, Cloud was considered broken enough to be banned from certain tournaments listed. Cloud Skin Mods for Super Smash Bros. Swings the Buster Sword upward in a wide arc. After it is full, Cloud gets a boost in all of his movement attributes except for attack speed, allowing him to move very quickly across the stage and in the air, with his overall mobility almost rivaling that of Captain Falcon and Sonic. SSB4: Trofeos (3DS) - Trofeos (Wii U) - Canciones His combo game and KOing ability, while unique and powerful, can sometimes be inconsistent. Like up aerial, it also has a long autocancel window, being able to autocancel from a jump regardless of his Limit Break status. Cloud (クラウド Kuraudo) es un personaje descargable de Super Smash Bros. para Nintendo 3DS y Wii U. Many top smashers have also talked about Cloud's exploitable recovery and how many top players have become better at gimping him. Si tiene su Límite al máximo, Cargalímites se transforma en Toque final, un ataque de enorme potencia pero que solo produce un 1% de daño. It is Cloud's only tilt that has reasonable KO potential, KOing middleweights around 120% at the edge. 417 votes, 479 comments. Cloud's special moveset also offer interesting options. Universo Final FantasyPersonajes His tournament representation and results are strong, with notable players like Javi, komorikiri, MkLeo, Ned and Tweek all having placed high in national tournaments, and he is considered to be an even better character for doubles play, as his Limit Break specials are more reliable and easier to land at the end of a team combo, he can provide stage control and wall out the opponents for a teammate, and his teammate can assist him in recovering easily onto the stage. Under Limit Break status, his mobility is even better; his traction slightly improves, his … His approach options are linear, with dash attack being easily punishable, neutral aerial having a hitbox that starts from behind, up aerial being very predictable and being surprisingly punishable on shield if not spaced well, and having other attacks that either lack the frame data or the utility to be used as reliable options for approaching such as his poor grab game. Cloud is a middleweight swordfighter with surprisingly quick mobility overall. His dash attack is a fast punishing tool from a distance and, due to its power, can put opponents in a bad position. Pese a esto, el ataque es un buen sistema ofensivo, además de que puede mejorarse su recuperación con el uso de su salto de pared. Has some startup (15 frames) and moderate ending lag, and its KO power is only average compared to most other up smashes, but it has long range in front of, above, and slightly behind Cloud. The Buster Sword grants him some of the greatest reach and longest disjointed hitboxes of any character; furthermore, he is highly mobile both in the air and on the ground, with quick, high jumps and a fast dash. His increased gravity and falling speed, however, make his jumps slightly lower and prevent him from auto-canceling some of his aerial attacks (notably back aerial and up aerial) as easily. Cloud también tiene un traje alternativo, en el que viste la ropa del largometraje Final Fantasy VII: Advent Children, además de llevar el arma que utiliza en dicha película, las Espadas de fusión. Cloud's Frame Data [1.1.5] Note This is information that I personally tested in Training Mode. Cloud's greatest asset is the overall range throughout his moveset, courtesy of his Buster Sword: it grants Cloud's attacks the overall second longest disjointed range in the game, surpassed only by Shulk. It can also stall Cloud in the air, just like Blade Beam, though much more briefly. Cloud (SSB4 - SSBU)Otros personajes Respecto a sus habilidades de combate, Cloud es, pese a que su apariencia y su arma puedan indicar lo contrario, un personaje ágil con ataques muy rápidos, pero sin perder fuerza de ataque. A spinning back kick. It also has low landing lag (14 frames), autocancels from a short hop, and can be used to perform a, Thrusts the sharp edge of the Buster Sword's blade upward while holding it parallel to the ground. The Limit Break mechanic itself is also problematic. These sound effects originate from, His idle stance is identical to his battle stance in later appearances such as the, The greenish coloration of the Buster Sword's trail is a reference to, Cloud's body emits blue Mako when his Limit Break is fully charged. Another glaring flaw is his grab game. His return was confirmed at the E3 2018 Conference on June 12, 2018. The Super Smash Bros. for Wii U community is divided over Bayonetta. 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